Zareh Demirdji has leveraged his interests in science, video games, sports and sci-fi/fantasy into a teaching career at The YMCA Academy, where he is a teacher of Science and physical education, amongst may other things!
Having earned his Bachelor of Physical Education and Health from the University of Toronto 2004 and his Bachelor of Education from the University of Toronto 2009 Zee has helped pioneer the use of computer games in credit courses at the high school level.
Video Games and Education
Whether we want to admit it or not, video games and the video game industry are here to stay, with no apparent signs of slowing down. Many youth (and adults) spend many hours and a lot of money playing video games, despite the frustrations from levels and/or missions that seem impossible to pass. The reason for this perseverance is the inherent reward system video games offer to keeps players engaged and coming back for more. Imagine being able to run a classroom where despite difficult challenges, students keep coming back and continuing their efforts in order master their understanding of the content. With the advances in video game design and content, the use of video games in the classroom can easily be made into a reality where students can not only learn curriculum expectation, but experience them in live time instead of simply being told about them.